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PRODUCTION UPDATES.
progresses report 1.
this week i have been working on some of the functions. the functions i have made so far are:
levels changing.
setting a camera.
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here is a video of it.
progresses report 2.
this week i have been working on more functions. the new functions i have made are.
a title screen.
a mini map.
a drone that will stay above the player.
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here is a video of it.
progresses report 3.
this week i have been working on more functions and models. the new functions i have made are:
the phone has an animation when you use it.
you now need to pick up the phone before you can use it.
there is now e end screen menu.
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some of the new models i have added are:
the fridge
the sink
a bin.
a table and chairs.
a light.
the chopping board.
the hammock.
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here is a video of it.
progresses report 4.
this week i have been working on more functions and models. the new functions i have made are:
there is a key to pick up.
there is a door that needs the key to open it.
this floor will now drop at the end of the level.
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here is a video of it.
progresses report 5.
this week i have been working on more functions and models. the new functions i have made are:
door that you need phone to open.
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some of the new models i have added are:
the trees.
the grass.
the wood door.
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i have also used the landscape tool to add some land to shape and paint. in this update i have painted on the grass.
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here is a video of it.
progresses report 6.
this week i have been working on more functions and models.
some of the new models i have added are:
the key.
the gate.
the temple.
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i have used the landscape tool to paint on some of the grass.
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here is a video of it.
progresses report 7.
this week i have been working on more functions and models.
some of the new models i have added are:
the maze. (this maze will be changed)
the trees have been updated. (the old trees were starting to lag)
i have found a glitch with my new trees and grass.here is an image. when i look at the new trees i can see all over trees and the grass in side it. i think that will be a simple fix.
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i have used the landscape tool to paint on some more grass, i have also used the landscape tool to shape the land around and i have painted on a path.
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here is a video of it.

progresses report 8.
this week i have been working on some functions.
some of the new functions i have added are:
a transition effect when going from the title screen to the level.
when you find the key it will show up with the phone.
you can now put the key in to the lock.
i have fixed the grass and tree bug that lets you see trees when you are inside a tree.
when entering the temple there is a fade effect.
i have found a bug that lets the player get the phone but not open the door.
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here is a video of it.
progresses report 9.
this week i have been working on some new models and functions as well as some bug fixes.
some of the new models are:
the maze walls.
some bricks to fill gaps.
i have put some blocks that show where the invisible walls will be.
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some of the new functions i have added are:
the over end screen. (this is the end screen that you need a key for.)
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i have fixed the bug that lets the player pick up the phone and not leave the house.
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here is a video of it.
progresses report 10.
this week i have been working on a new model and a new function.
the new model is the mine entrance.
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the new functions i have added is the camera will change to a new camera that will go into the mine.
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here is a video of it.
progresses report 11.
this week i have been working on a new model and a new function.
the new model i have added is the trees.
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the new functions i have added is a wall to stop the player from speed running the maze the wall is removed 30 second after the player goes into the maze.
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here is a video of it.
progresses report 12.
this week i have been working on a new model and a new function.
the new model i have added is the chest, in that chest there is a box i will be changing the box of a different model.
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the new functions i have added is a way to open the chest, when you open it a animation will play.
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here is a video of it.
progresses report 13.
this week i have been working on a new models and a new function.
one of the new model i have added is the toy train in the chest.
i have also put a note that tells the player what to do.
i have also put 2 some pickaxes on the end screen if you go into the mine.
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the new functions i have added is the ex error sound. i will be changing the sound. it is just there to test sound.
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here is a video of it.
progresses report 14.
this week i have been working sound.
i have made sounds for the birds, door/gate, speaking and opening the chest.
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the sound that i recorded was birds in the back ground, i used a zoom mic to record.
i used Audition to remove some cars from the back ground.
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i also used Audition to edit the over sound in the game like the gate.
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there are still some lighting glitches on the house.
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here is a video with all of the sounds
progresses report 15.
this week i have been working sound, some new models and a new function.
the new sound u have added is a select sound on the end screen.
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the new function i have added is that you can now pick up the note to look at it.
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all of the new models and in and around the house.
the models are:
toy car's.
plant in pot.
boat in bottle.
plates.
some outlets.
a light switch.
a burning man sport beam.
a door bell.
some trash can's.
some flower in red and blue.
some power lines.
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i have found a way to fix a lighting glitch on the front of the house. to fix the lighting glitch i put a block in front of the wall then i built the lighting and made the game remove the block when the level loads.
progresses report 16.
this week i have been working some new models, some small bug fixes and some small details.
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all of the new models and in and around the house.
the models are:
a camp fire.
a outdoor chairs by the camp fire.
a shed.
some glass cups.
a fuse box.
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the small details are:
some of the sprites from my old game can be sound in the level.
there are foot prints in the maze.
the is a QR code on the end screens.
i have removed the red cross that was on screen.
the entrance to the temple now has cracks on it.
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the bug fixes are:
i have tried to stop the camera from snapping to the side in the cut scenes.
i have fixed some of the lighting bugs.
i have fixed a bug that let you see the drone as you fall into the trap.
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here is a video.
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